Serena Krueger

Computer Science Student at Maastricht University

Aspiring Creative developer


Originally from the US, I'm a CS student passionate about creative technology and interactive digital experiences, from games and media to software and web projects. Loving both art and technology, and the intersection of the two, I enjoy tackling challenging problems and turning creative ideas into something real — sometimes by chasing a weird idea to see if it works.

Projects

Featured Projects

New Projects

Transportation Routing Program

A Java-based routing system designed to compute and visualize transportation routes using GTFS data, including route comparisons, travel-time heatmaps, and step-by-step instructions on getting from point A to point B.

Academic Group Project

In Progress

Team Leader

[ Details ]

Covens and Chivalry Tarot Card Non-Profit

A large-scale collaborative project bringing together over 100 creatives to produce an original high-fantasy themed tarot card deck. Proceeds will be donated to a charity (undecided yet).

Personal/Community Charity Project

In Progress

Co-Head

Technical Manager

Artist

[ Details ]

Pomodoro Timer Desktop App

A customizable desktop pomodoro timer designed with a focus on user control and visual appeal featuring programmable work and break intervals with pixel art visuals.

Personal Project

In Progress

Sole developer and artist

[ Details ]

Education

B.Sc. Computer ScienceExpected: June 2028
Maastricht UniversityMaastricht, Limburg, Netherlands

Previous Study

B.Sc. Computer Science2022-2024
University of Wisconsin-MilwaukeeMilwaukee, Wisconsin, USA

Got a head start and completed foundational coursework before transferring to continue my degree.


Skills

Computer Languages

Primary: Java • HTML and CSS
Experience with: Python • SQL • Javascript • Assembly • C++ • C

Relevant Coursework
- Object-Oriented Programming
- Data Structures and Algorithms
- Computer Architecture
- Algorithmic Design
- Statistics

Because my coursework focuses heavily on programming concepts, I am comfortable adapting to new languages as required by a project.


Tools

VS Code
Intellij IDEA
Eclipse
Arduino
Terminal
Git
GitHub
GitLab
JavaFX
Tkinter
Procreate
Canva
Notion
Photoshop
Figma
Google Suites

Professional Skills

SkillYears of Experience
Retail operations6
Customer service5
Sales3
Department management1

Creative Skills

  • Concept development

  • World-building

  • Narrative design

  • Character design

  • Visual design

  • Interface layout design

  • Digital illustration

  • Creative coordination


Interpersonal Skills

  • Cross-functional communication

  • Presenting ideas and concepts

  • Explaining technical ideas

  • Receptive to critique

  • Analytical problem solving

  • Supporting team workflows

  • Iterative improvement


Human Languages

LanguageLevel
EnglishNative
FrenchElementary | A2-
DutchElementary | A1-

Contact

[email protected]


For illustrative ventures, see my artist portfolio.


Website Designed and Built by Serena Krueger.

Redirecting to my new connect site

window.onload = function () { if (window.location.hash === "#connect") { setTimeout(function () { window.location.href = "https://skconnect.carrd.co/"; }, 3000); } };

Digital TTRPG Dice App

Type: ★ Personal / Academic

Role: Sole developer and artist

Duration: March 2026 - Present

Status: Working prototype (runs via IDE), expanding toward standalone desktop app

Tools & Technologies

Python
Tkinter
VS Code
Aseprite

Overview

A Python-based desktop tool that simulates TTRPG dice rolls (d4-d20) using custom pixel art assets. Developed as a personal project to learn Python and GUI development.At it's current state, the app runs on the terminal. Next goal is to turn it into a downloadable desktop application for any device.

Links

To be updated as development progresses.

Dice Example Video

Last Update: 29 March 2026

2D Side-Scroller Club Project

Type: ★ Personal / Academic

Roles: Club Officer, Project Creative Director, In-Game Asset Artist, UI Artist

Duration: October 2024 - July 2025

Location: University of Wisconsin-Milwaukee, USA

Status: Project ongoing but no longer personally involved

Tools & Technologies

Aseprite
Notion

Overview

A 2D side-scrolling narrative game where the user plays as a ghost stuck in a time loop trying to prevent its own death, set in a high-fantasy world. This game is part of the University of Wisconsin-Milwaukee's Game Design and Development club's long-term project team. All aspects of the game from narrative, art, music, and code is made entirely by the club members.

Key Contributions

  • Defined creative vision and game direction

  • Organized project structure and workflows

  • Coordinated team communication and task delegation

  • Created in-depth tutorials and FAQs for team members to reference

  • Created pixel art assets and animations for in-world items, characters, inventory icons, and user interface

Reflection

This project was my first experience in a creative leadership role within a game development context. I learned how to collaborate on game creative vision while coordinating a team with different skill sets. It also improved my ability to organize workflows, onboard new contributors, and teach skills I'm knowledgeable about.On the creative side, I developed my skills in pixel art and asset creation for games. This experience confirmed my interest in working t the intersection of creative direction and technical development.

Last Update: 23 March 2026

Tarot Card Non-Profit

Type: ★ Personal / Academic

Roles: Team Manager, Card Artist, Merch Artist

Duration: June 2024 - February 2025

Location: Remote collaboration

Status: Completed (physical deck production terminated due to IP limitations)

Tools & Technologies

Java
Eclipse
Procreate
Google Drive

Overview

A large-scale creative charity project involving over 100 artists and writers to produce a complete tarot deck and accompanying written works.

Key Contributions

  • Developed a Java program to assign cards to contributors without conflicts or repetitions

  • Managed a team of 20+ writers and artists

  • Handled deadlines and submissions

  • Created custom artworks for one tarot card and one digital merch piece

Reflection

This project gave me experience working within a large-scale collaborative environment involving over 100 contributors.Managing a team of creatives required strong organization, communication, and problem-solving skills, particularly when coordinating deadlines and handling complex contributor requirements.Developing the assignment system in Java also challenged me to think algorithmically even when I was fairly new in my Computer Science studies to ensure fair distribution while respecting constraints.Overall, this project strengthened both my leadership abilities and my ability to build tools that support creative workflows.

Links

Last Update: 23 March 2026

Self-Driving Robot

Type: Personal / ★ Academic

Role: Team Leader, Programmer

Duration: October 2025 - January 2026

Location: Maastricht University, Netherlands

Status: Completed

Tools & Technologies

C++
Java
JavaFX
Arduino IDE
IntelliJ IDEA
Gitlab

Overview

A robot programmed to follow lines, solve mazes, perform special maneuvers (back up on a line and park forward in a box), and work with a GUI interface to send + receive data in real time.

Key Contributions

  • Wrote majority of Arduino (C++) code for robot movements and data transmission

  • Coordinated integration with Java-based GUI system

  • Organized project structure and deliverables

  • Contributed to academic reports and presentations

Reflection

This project strengthened my technical programming skills, particularly in working with hardware and real-world constraints. Writing control logic for the robot required careful testing, debugging, and iterative improvement to ensure reliable behavior.As team leader, I also developed organizational and coordination skills, ensuring that different parts of the project integrated successfully.Overall, this project improved both my technical problem-solving abilities and my experience leading a development team.

Last Update: 23 March 2026

Transportation Routing Program

Type: Personal / ★ Academic

Role: Team Leader, Programmer (primarily front-end)

Duration: March 2026 - June 2026

Location: Maastricht University, Netherlands

Status: In Progress

Tools & Technologies

Java
JavaFX
Maven
Command Line
IntelliJ IDEA
GTFS Datasets
LaTeX
Overleaf

Overview

A Java-based routing system designed to compute and visualize transportation routes using GTFS data, including route comparisons, travel-time heatmaps, and step-by-step instructions on getting from point A to point B.

Key Contributions

  • Leading project organization

  • Assisting in system design

  • Developing graphical user interface for route/map visualization

  • Collaborating on integration of routing engine and UI

  • Contributing to academic report writing and documentation

Links

To be updated as development progresses.

Last Update: 23 March 2026

Covens and Chivalry Non-Profit

Type: ★ Personal / Academic

Roles: Project Co-Head, Technical Manager, Card Artist

Duration: March 2026 - Present

Status: Early development and planning phase

Tools & Technologies

Python
VS Code
Procreate
Notion
Google Drive
Carrd

Overview

A large-scale collaborative project bringing together over 100 creatives to produce an original high-fantasy themed tarot card deck. Proceeds will be donated to a charity (undecided yet).

Key Contributions

  • Setting up and managing technical infrastructure

  • Planning development of an automated assignment system

  • Supporting contributors and other managers with technical issues

  • Preparing to develop and host the project website

  • Will create art for one tarot card and possibly merchandise

Links

To be updated as development progresses.

Last Update: 29 March 2026

Pomodoro Timer

Type: ★ Personal / Academic

Role: Sole Developer and Artist

Duration: April 2026 - Present

Status: In early planning and design phase

Tools & Technologies

Java
JavaFX
IntelliJ IDEA
Aseprite

Overview

A customizable desktop pomodoro timer designed with a focus on user control and visual appeal featuring programmable work and break intervals with pixel art visuals.

Key Contributions

  • Designing application structure and feature set

  • Planning customizable timer functionality

  • Developing initial implementation strategy (run via IDE → desktop app)

  • Creating pixel art assets for the interface

Links

*To be updated as development progresses.

Last Update: 23 March 2026

BG3 Hallozine Non-Profit

Type: ★ Personal / Academic

Role: Contributor (art)

Duration: March 2025 - October 2025

Status: Completed

Tools & Technologies

Procreate

Overview

A digital fan magazine created by over 50 artists and writers featuring original, fan-created content centered around popular video game Baldur's Gate 3 by Larian Studios. The zine's theme centered around Halloween festivities, released publicly on the holiday. The final product was free to view and download via GoFundMe where viewers could also donate to the chosen charity: Scares That Care.

Key Contributions

  • Created a featured illustration of an original character

Reflection

This project provided experience contributing to a large collaborative creative publication. Working within a structured project with defined guidelines helped me improve my ability to deliver work that aligns with a shared theme and vision. It also reinforced my understanding of working as part of a creative team, even in a smaller role.

Links

Last Update: 23 March 2026